Stratified sampling of projected spherical caps
EGSR 2018
Abstract
We present a method for uniformly sampling points inside the projection of a spherical cap onto a plane through the sphere's center. To achieve this, we devise two novel area-preserving mappings from the unit square to this projection, which is often an ellipse but generally has a more complex shape. Our maps allow for low-variance rendering of direct illumination from finite and infinite (e.g. sun-like) spherical light sources by sampling their projected solid angle in a stratified manner. We discuss the practical implementation of our maps and show significant quality improvement over traditional uniform spherical cap sampling in a production renderer.
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BibTeX reference
@article{Urena:2018:ProjectedSphericalCaps, Author = {Carlos Ure\~{n}a and Iliyan Georgiev}, Journal = {Computer Graphics Forum (Proceedings of EGSR)}, Number = {4}, Title = {Stratified Sampling of Projected Spherical Caps}, Volume = {37}, Year = {2018} }